// // FILE: Fletcher.cpp // AUTHOR: Rob Tillaart // VERSION: 0.1.9 // DATE: 2022-01-25 // PURPOSE: Arduino Library for calculating Fletcher's checksum // URL: https://github.com/RobTillaart/Fletcher // https://en.wikipedia.org/wiki/Fletcher%27s_checksum #include "Fletcher.h" // straightforward implementation. // max length buffer 65534. // Wikipedia shows optimizations. // uint16_t fletcher16(uint8_t *data, uint16_t length, uint32_t s1, uint32_t s2) { uint32_t _s1 = s1; uint32_t _s2 = s2; for (uint16_t i = 0; i < length;) { // if _s2 is halfway it is time to do modulo while ((i < length) && (_s2 < 2147483648ULL)) // MAGIC NR { _s1 += data[i++]; _s2 += _s1; } // this optimization does not work due to the above "32-bit" loop. // for all three functions. // _s1 = (_s1 & 255) + (_s1 >> 8); _s1 %= FLETCHER_16; _s2 %= FLETCHER_16; } return (_s2 << 8) | _s1; } uint32_t fletcher32(uint16_t *data, uint16_t length, uint32_t s1, uint32_t s2) { uint32_t _s1 = s1; uint32_t _s2 = s2; for (uint16_t i = 0; i < length;) { // if _s2 is halfway it is time to do modulo while ((i < length) && (_s2 < 2147483648ULL)) // MAGIC NR { _s1 += data[i++]; _s2 += _s1; } _s1 %= FLETCHER_32; _s2 %= FLETCHER_32; } return (_s2 << 16) | _s1; } uint64_t fletcher64(uint32_t *data, uint16_t length, uint64_t s1, uint64_t s2) { uint64_t _s1 = s1; uint64_t _s2 = s2; for (uint16_t i = 0; i < length;) { // if _s2 is halfway it is time to do modulo while ((i < length) && (_s2 < 9223372036854775808ULL)) // MAGIC NR { _s1 += data[i++]; _s2 += _s1; } _s1 %= FLETCHER_64; _s2 %= FLETCHER_64; } return (_s2 << 32) | _s1; } // -- END OF FILE --