#pragma once // // FILE: fraction.h // AUTHOR: Rob Tillaart // VERSION: 0.1.13 // PURPOSE: Arduino library to implement a Fraction datatype // URL: https://github.com/RobTillaart/Fraction // #include "Arduino.h" #define FRACTION_LIB_VERSION (F("0.1.13")) class Fraction: public Printable { public: explicit Fraction(double); explicit Fraction(float); Fraction(int32_t, int32_t); explicit Fraction(int32_t p) : n(p), d(1) {} explicit Fraction(int16_t p) : n(p), d(1) {} explicit Fraction(int8_t p) : n(p), d(1) {} explicit Fraction(uint32_t p) : n(p), d(1) {} explicit Fraction(uint16_t p) : n(p), d(1) {} explicit Fraction(uint8_t p) : n(p), d(1) {} Fraction(const Fraction &f) : n(f.n), d(f.d) {} size_t printTo(Print& p) const; // equalities bool operator == (const Fraction&); // bool operator == (const float&); bool operator != (const Fraction&); bool operator > (const Fraction&); bool operator >= (const Fraction&); bool operator < (const Fraction&); bool operator <= (const Fraction&); // negation Fraction operator - (); // basic maths Fraction operator + (const Fraction&); Fraction operator - (const Fraction&); Fraction operator * (const Fraction&); Fraction operator / (const Fraction&); Fraction& operator += (const Fraction&); Fraction& operator -= (const Fraction&); Fraction& operator *= (const Fraction&); Fraction& operator /= (const Fraction&); float toDouble(); float toFloat() { return toDouble(); }; bool isProper(); // abs(f) < 1 float toAngle(); int32_t nominator() { return n; }; int32_t denominator() { return d; }; static Fraction mediant(const Fraction&, const Fraction&); static Fraction middle(const Fraction&, const Fraction&); // approximate a fraction with defined denominator static Fraction setDenominator(const Fraction&, uint16_t); protected: void split(float); void simplify(); void fractionize(float); int32_t gcd(int32_t, int32_t); int32_t n; int32_t d; }; // -- END OF FILE --