#pragma once // // FILE: infiniteAverage.h // AUTHOR: Rob Tillaart // VERSION: 0.1.7 // PURPOSE: Calculate the average of a very large number of values. // URL: https://github.com/RobTillaart/infiniteAverage #include "Arduino.h" #define IAVG_LIB_VERSION (F("0.1.7")) class IAVG { public: IAVG() { reset(); }; void reset() { _sum = 0; _overflow = 0; _count = 0; // cannot reset _minimum or maximum; }; void add(float value) { if (_count == 0) { _minimum = value; _maximum = value; } else { if (value < _minimum) _minimum = value; if (value > _maximum) _maximum = value; } _count++; long ov = value; _overflow += ov; value -= ov; _sum += value; if (_sum > 1) { _overflow++; _sum -= 1; } // scale back factor 2 when overflow comes near // TODO abs(_overflow) if ( (_overflow >= _threshold) || (_count >= 4294967000 ) ) { if (_overflow & 1) _sum += 1.0; // fix rounding error. _count /= 2; _overflow /= 2; _sum /= 2; } }; float average() { if (_count == 0) return NAN; return _sum / _count + (1.0 * _overflow) / _count; }; float maximum() { if (_count == 0) return NAN; return _maximum; }; float minimum() { if (_count == 0) return NAN; return _minimum; }; uint32_t count() { return _count; }; uint32_t whole() { return _overflow; }; float decimals() { return _sum; }; void setDivideThreshold(uint32_t threshold) { _threshold = threshold; } uint32_t getDivideThreshold() { return _threshold; } private: float _sum = 0; float _minimum = 0; float _maximum = 0; uint32_t _overflow = 0; uint32_t _count = 0; uint32_t _threshold = (1UL << 30); }; // -- END OF FILE --