GY-63_MS5611/libraries/UUID/README.md

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# UUID
Arduino library for generating UUID strings.
## Description
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This **experimental** library provides a UUID generator.
A UUID is an Universally Unique IDentifier of 128 bits.
These are typically written in the following format, defined in RFC 4122.
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```
0ac82d02-002b-4ccb-b96c-1c7839cbc4c0
^ ^
```
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The length is 32 hexadecimal digits + four hyphens = 36 characters.
Note that the hexadecimal digits are lower case.
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The 0.1.1 version of the lib tries to follow the RFC4122,
for version 4 (random generated) and variant 1.
In the format above the version 4 is indicated by the first arrow and must be 4.
The variant 1 is at the position of the second arrow.
This nibble must be 8,9, a or b.
All the remaining bits are random.
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The basis for the UUID class is a Marsaglia pseudo random number generator.
This PRNG must be seeded with two real random uint32_t to get real random UUID's.
Often one sees also the term GUID = Globally Unique Identifier.
Tested on Arduino UNO only.
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- https://en.wikipedia.org/wiki/Universally_unique_identifier
- https://www.ietf.org/rfc/rfc4122.txt
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## Interface
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### UUID class
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Use **\#include "UUID.h"**
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The UUID class has only a few methods.
- **UUID()** Constructor, initializes internals an generates a default UUID.
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- **void seed(uint32_t s1, uint32_t s2 = 0)** reseeds the internal
pseudo random number generator.
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It is mandatory to set s1 while s2 is optional.
The combination {0, 0} is not allowed and overruled in software.
- **void generate()** generates a new UUID depending on the mode.
- **UUID_MODE_RANDOM**: all UUID bits are random.
- **UUID_MODE_VARIANT4**: the UUID (tries to) conform to version 4 variant 1. See above.
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- **char \* toCharArray()** returns a pointer to a char buffer
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representing the last generated UUID.
Multiple subsequent calls to **toCharArray()** gives the same UUID
until **generate()** is called again.
### Mode
Only two modi are supported. Default is the **UUID_MODE_VARIANT4**.
- **void setVariant4Mode()** set mode to **UUID_MODE_VARIANT4**.
- **void setRandomMode()** set mode to **UUID_MODE_RANDOM**.
- **uint8_t getMode()** returns mode set.
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### Printable
The UUID class implements the printable interface.
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This allows one to print the UUID object directly over Serial and any other
stream implementing the Print interface. Think Ethernet or SD card.
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```cpp
UUID uuid;
Serial.println(uuid);
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// gives same output as
Serial.println(uuid.toCharArray());
```
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## Performance
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Not tested ESP32 (and many other platforms) yet.
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Performance measured with **UUID_test.ino** shows the following times:
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#### microseconds per byte
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| Version | Function | UNO 16 MHz | ESP32 240 MHz |
|:-------:|:------------|:----------:|:-------------:|
| 0.1.0 | seed | 4 us | |
| 0.1.0 | generate | 412 us | |
| 0.1.0 | toCharArray | 4 us | |
| 0.1.1 | seed | 4 us | |
| 0.1.1 | generate | 248 us | |
| 0.1.1 | toCharArray | 4 us | |
| 0.1.2 | generate | 156 us | |
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| 0.1.3 | generate | 120 us | |
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Note: generating the 16 random bytes already takes ~40 us.
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#### UUID's per second
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| Version | UNO 16 MHz | ESP32 240 MHz | notes |
|:-------:|:------------:|:---------------:|:------:|
| 0.1.0 | 2000++ | |
| 0.1.1 | 4000++ | | generate both modes
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| 0.1.2 | 6400++ | | generate both modes
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| 0.1.3 | 8200++ | | generate both modes
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Note that this maximum is not realistic e.g. for a server where also
other tasks need to be done (listening, transfer etc).
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## Operation
See examples.
## Future
### General
- improve documentation
- external random input needed
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- background
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- test other platforms
- investigate entropy harvesting
- freeRAM, micros, timers, RAM, USB-ID, ...
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- compile constants __DATE__ and __TIME__
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- GUID as derived class?
- (further identical?)
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### Functions
- add **setUpperCase()** and **setLowerCase()**, **isUpperCase()**
- one bool flag
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- binary output in a byte array
- **getBinary(uint8_t \* array)**
- need to store them from generate.
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### Examples
- ESP32 UUID server
- using timing of the calls as entropy !
- RTC for entropy
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- EEPROM to store last seeds?
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### Fixes / optimizations
- reduce footprint
- can the buffer be reduced?
- smaller random generator?
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### Won't
- support for { and }
- add **setSeparator(char)** and **getSeparator()** ?
- minus is the specification.