2021-12-04 15:32:57 -05:00
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# map2colour
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2021-12-09 09:05:02 -05:00
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Arduino library for mapping a float to colour spectrum.
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## Description
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2021-12-09 09:05:02 -05:00
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The map2colour library is used to make map a reading from a sensor, e.g. temperature or pressure,
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to a colour in the RGB spectrum. This can be used to colour an element on a graphical display, drive an RGB LED, or even a LED string etc.
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The initial release uses 7 floats values that describe the range being mapped.
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These are passed to the library with **begin()**.
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These 7 floats must be in ascending order and are mapped default on the following colour array.
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```cpp
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uint32_t colours[] =
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{
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// BLACK RED YELLOW GREEN AQUA BLUE WHITE
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0x00000000, 0x00FF0000, 0x00FFFF00, 0x0000FF00, 0x0000FFFF, 0x000000FF, 0x00FFFFFF
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}
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```
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New values will be linear interpolated between two points when needed.
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Assume you initialize a float array
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```cpp
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float tempArray[] = { -20, -10, 5, 15, 30, 60, 125 };
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```
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A temperature of 0°C will be mapped between the 2nd and 3rd element so
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between RED and YELLOW.
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A temperature between 60°C and 125°C will be mapped between BLUE and WHITE.
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**begin()** also allows one to overrule the colours array with a colour array of your choice.
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Adjusting the colour array allows one to use a "full spectrum" like the default or only
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interpolate between two colours. Note the library has several colours predefined as constant
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to make the colour table (and the code) more readable. If colours are missing please make a
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PullRequest (preferred) or file an issue.
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**begin()** returns false if the array of values is not in increasing order, true otherwise.
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If returned false the code might behave in unexpected ways.
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## Interface
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2023-02-21 11:01:58 -05:00
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```cpp
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#include "map2colour.h"
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```
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#### Functions
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- **map2colour()** constructor.
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- **map2colourFast()** constructor, (larger code base, more RAM and faster)
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- **bool begin(float \* values, uint32_t \* colourMap = NULL)** load the array with **7**
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boundary values and the associated array of **7** colours packed in uint32_t **0x00RRGGBB**.
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If the colour array is not given the last given (or the default) colour array is used.
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**begin()** can be called multiple times to change the mapping.
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The function returns false if the array of values is not in increasing order.
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- **uint32_t map2RGB(float value)** returns RGB colour packed in an uint32_t **0x00RRGGBB**.
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If the value is out of range of the original values array, the value is always mapped upon the first colour.
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- **uint16_t map2_565(float value)** often used 16 bit colour format.
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Currently a wrapper around **map2RGB**.
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Note: the arrays passed to **begin()** should both have at least 7 elements!
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The colour array can be filled with decimal or HEX values or predefined colours can be used.
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See below.
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## Predefined colours
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Colours are represented as 24 bit RGB values and have the pattern **0x00RRGGBB**.
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| define | value | define | value |
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|:--------------|:------------:|:-------------|:------------:|
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| M2C_BLACK | 0x00000000 | M2C_GREEN | 0x00008000 |
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| M2C_SILVER | 0x00C0C0C0 | M2C_LIME | 0x000FF000 |
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| M2C_GRAY | 0x00808080 | M2C_OLIVE | 0x00808000 |
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| M2C_WHITE | 0x00FFFFFF | M2C_YELLOW | 0x00FFFF00 |
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| M2C_MAROON | 0x00800000 | M2C_NAVY | 0x00000080 |
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| M2C_RED | 0x00FF0000 | M2C_BLUE | 0x000000FF |
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| M2C_PURPLE | 0x00800080 | M2C_TEAL | 0x00008080 |
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| M2C_FUCHSIA | 0x00FF00FF | M2C_AQUA | 0x0000FFFF |
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More colour definitions can be found on the internet
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e.g. https://www.w3.org/wiki/CSS/Properties/color/keywords
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## Operation
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See examples.
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By changing the colour map one can get different effects.
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The minimum to implement is an intensity effect going from black towards a colour at max intensity.
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More complex colour schemes are possible, up to 7 different colours.
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This number 7 is hardcoded (for now) and that might change in the future.
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#### Experimental in 0.1.5
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(was planned for 0.2.0)
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If you create a non-decreasing array of values one can create a break in the colour gradient.
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See example.
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```cpp
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float values[7] = { -200, -90, 0, 45, 45, 150, 180 };
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uint32_t colours[7] = { M2C_BLUE, M2C_AQUA, M2C_LIME, M2C_YELLOW, M2C_RED, M2C_YELLOW, M2C_BLUE};
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```
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With the double 45 in the values array there would be no gradient between the **M2C_YELLOW** and **M2C_RED**
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effectively having 2 continuous gradients.
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Note: **begin()** will report such array as false.
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## Performance
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Indicative performance figures measured with performance example.
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Performance depends on colours chosen, platform etc.
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Note: time in microseconds
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Note: UNO at 16 MHz, ESP32 at 240 MHz
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#### version 0.1.2
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| function call | time UNO | time ESP32 |
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|:-------------------------|------------:|-------------:|
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| begin(values) | 4 | 4 |
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| begin(values, colours) | 12 | 4 |
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| map2RGB(value) | 124 - 152 | 2 - 4 |
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| map2_565(value) | 124 - 168 | 2 - 4 |
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#### version 0.1.3
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| function call | time UNO | time ESP32 |
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|:-------------------------|------------:|-------------:|
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| begin(values) | 4 | 4 |
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| begin(values, colours) | 12 | 4 |
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| map2RGB(value) | 64 - 132 | 2 - 3 |
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| map2_565(value) | 68 - 140 | 2 - 3 |
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#### version 0.1.4
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| function call | time UNO | time ESP32 | notes |
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|:-------------------------|------------:|-------------:|:------------------------|
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| begin(values) | 284 | 15 | unexpected peak ESP32 |
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| begin(values, colours) | 304 | 6 |
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| map2RGB(value) | 40 - 104 | 1 - 2 |
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| map2_565(value) | 44 - 112 | 1 - 2 |
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#### optimization 0.1.4
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One performance optimization (trade memory for speed) is replacing the float division
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in map2RGB by a multiplication.
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This requires 24 bytes RAM to hold the 6 factors and ~100 bytes of PROGMEM for the
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calculation of the dividers in begin().
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This optimization is implemented as a derived class **map2colourFast** in version 0.1.4.
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The **map2RGB()** call is about 40 % faster compared to the original 0.1.2.
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Although the **begin()** call is ~300 us longer, it only takes a dozen **map2RGB()** calls to break even.
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Note: the gain for the ESP32 is less pronounced, but can still be interesting.
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## Future
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#### Must
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- update documentation
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#### Should
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- redo **begin()** of map2colour to allow all values. (0.2.0)
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- non-decreasing array (already experimental in 0.1.5, will still return false! )
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- any array of numbers. (return value will always be true then)
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- look for optimizations.
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- cache last value?
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#### Could
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- make size configurable ?
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- at least smaller than 7 (speeds up)
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- ...
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- **void adjustColour(uint8_t index, uint32_t RGB)**
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- single colour adjust
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- faster than calling begin() again
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- divfactors need to be calculated again.
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- map2RGB variant that gives a colour to the delta with previous value
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- user can do that fairly easy => example
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- add **reset()** for default array? (RAM)
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#### Wont
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- **uint32_t dumpColourMap()** ==> not needed
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- PROGMEM for default array? ==> slower, AVR specific.
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- move up the test for non-increase in **begin()** ==> fail fast.
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- conflicts with begin of fast version.
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- should a 4th (alpha) channel be enabled?
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- not needed yet, would need new constants
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- faster 16 bit 565 version?
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- only on request as a separate class map2colour565.
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- map2HSL() as extra colour space.
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- not seen much HSL displays in "arduino" world
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