2022-07-12 14:20:20 -04:00
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#pragma once
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//
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// FILE: SparseMatrix.h
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// AUTHOR: Rob Tillaart
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2022-11-25 08:22:25 -05:00
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// VERSION: 0.1.4
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2022-07-12 14:20:20 -04:00
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// DATE: 2022-07-12
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// PURPOSE: Arduino library for sparse matrices
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2022-07-14 11:28:24 -04:00
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// URL: https://github.com/RobTillaart/SparseMatrix
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2022-07-12 14:20:20 -04:00
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//
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#include "Arduino.h"
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2022-11-25 08:22:25 -05:00
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#define SPARSEMATRIX_LIB_VERSION (F("0.1.4"))
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#ifndef SPARSEMATRIX_MAX_SIZE
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#define SPARSEMATRIX_MAX_SIZE 1000
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#endif
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class SparseMatrix
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{
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public:
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SparseMatrix(uint16_t sz);
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~SparseMatrix();
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uint16_t size();
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uint16_t count();
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float sum();
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void clear();
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// returns false if no slots free
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// could return # free slots?
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bool set(uint8_t x, uint8_t y, float value);
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// adds value to element x,y
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bool add(uint8_t x, uint8_t y, float value);
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float get(uint8_t x, uint8_t y);
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2022-07-16 07:42:58 -04:00
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// returns four sides between all values != 0 are located.
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void boundingBox(uint8_t &minX, uint8_t &maxX, uint8_t &minY, uint8_t &maxY);
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private:
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uint16_t _size = 0;
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uint16_t _count = 0;
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uint8_t *_x = NULL;
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uint8_t *_y = NULL;
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float *_value = NULL;
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// returns index of x, y if in set
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// otherwise -1
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int32_t findPos(uint8_t x, uint8_t y);
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// removes element at pos (from findPos)
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// pre: count > 0
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void removeElement(uint16_t pos);
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// creates a new element if value != 0 and if there is room
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bool newElement(uint8_t x, uint8_t y, float value);
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};
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// -- END OF FILE --
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