# ESP RAINMAKER TUTORIAL This tutorial walks you through the most important steps neccessary to provision ESP32-WROOM device. > [!TIP] > _WHAT'S REQUIRED:_ > > ESP32-WROOM, either a Module or DevKit
> Wi-Fi Access Point, preferrably with dedicated vLAN for IoT devices
> Smart phone with RainMaker installed ### ESP-IDF: Create a New Project Launch ESP-IDF extention on VS Code ESP-IDF. Create a New Project Specify project name, directory path and ESP32 module (ESP32-WROOM or ESP32-C3). In addition, you may state the Serial port where ESP32 Module is connected to; this setting can be changed latter, if neccessary. ESP-IDF. Create a New Project On the next screen, specify ESP Rainmaker extention and select example code to start with. For this tutorial, an example code for _ _Switch_ _ was selected. Click "Create project using template switch". ESP-IDF. Create a New Project ### Modify Template Code Make the following changes to app_main.cpp source file. Change the TAG variable as follows: ```C++ static const char *TAG = "ESP32-Nodes app main"; ``` ```C++ esp_rmaker_node_t *node = esp_rmaker_node_init(&rainmaker_cfg, "ESP RainMaker Device", "Switch"); ``` ```C++ switch_device = esp_rmaker_device_create("ESP32-Nodes Switch", ESP_RMAKER_DEVICE_SWITCH, NULL); ``` ESP-IDF. Create a New Project ### Modify Configuration Navigate to the ESP-IDF: SDK Configuration Editor (menuconfig). Some of the default values provided by RainMaker Switch template need to be changed in order to match GPIO used to turn LED Lights on or off. Click on Example Configuration section, and change **Output GPIO** value to _4_, which corresponds to the GPIO connected to the LED lights control pin. Set **Claiming Type** to _Assisted_, and **Provisioning Transport Method** to _BLE_. ESP-IDF. Create a New Project Click _Save_ and then build the project by running the command _ESP-IDF: Build Project_. ESP-IDF. Create a New Project Building the project can take some time. ESP-IDF. Create a New Project ESP-IDF. Create a New Project ### Adding RainMaker Device Once project is successfully built, and ESP32-WROOM module is flashed, reboot your device and open Serial Monitor in order to access provisioning QR code. At this point you can start adding your device to your RainMaker dashboard. On your smartphone, launch the _ESP RainMaker_ app and click _Add device_. You'll be asked to scan the QR code. If provisioning is successful, _ESP RainMaker_ app will take you to the nest steps. ESP-IDF. Create a New Project ESP-IDF. Create a New Project Alexa Account Linking to RainMaker RainMaker Provisioning. Adding Wi-Fi RainMaker Provisioning RainMaker. ESP32 Node Switch Setting RainMaker. ESP32 Node Switch