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Author SHA1 Message Date
49d9bf02d7 Update platformio.ini 2024-07-07 14:37:25 -04:00
1e7023aa3d Update main.cpp 2024-07-07 14:36:24 -04:00
201f614057 Update main.cpp 2024-07-07 14:35:43 -04:00
ed6c69498b Update main.cpp 2024-07-07 14:24:31 -04:00
c321bf28e0 Update main.cpp 2024-07-07 14:21:54 -04:00
396444c3da . 2024-07-07 14:20:23 -04:00
8326aaf28e . 2024-07-07 14:13:34 -04:00
3a5b0c82fb Update main.cpp 2024-07-07 14:06:54 -04:00
be3c53fdd7 Update main.cpp 2024-07-07 14:03:48 -04:00
32b813f0a6 Update main.cpp 2024-07-07 13:59:52 -04:00
e1fad509c8 Update main.cpp 2024-07-07 13:56:17 -04:00
680278da6b . 2024-07-07 13:54:49 -04:00
f505fec33e Update README.md 2024-07-07 13:36:22 -04:00
8595907173 Update README.md 2024-07-07 13:35:28 -04:00
b77d4d592e . 2024-07-07 13:34:35 -04:00
4ad30915c1 Update main.cpp 2024-07-07 13:18:51 -04:00
30c68f9b44 . 2024-07-07 13:18:20 -04:00
23ff5b4ec5 . 2024-07-07 13:02:59 -04:00
7d9c8d890a Update main.cpp 2024-07-07 13:00:59 -04:00
e9a688beb2 . 2024-07-07 13:00:20 -04:00
55522c696a . 2024-07-07 12:54:06 -04:00
b2ac8ce6c6 ESP32 Bootstraps 2024-07-07 12:48:00 -04:00
2e54a28f8e Update README.md 2024-07-07 12:44:08 -04:00
3bd30a3c33 Update README.md 2024-07-07 12:43:09 -04:00
21ad5e3814 Update README.md 2024-07-07 12:40:14 -04:00
cff7a46dca . 2024-07-07 12:18:14 -04:00
420982670e . 2024-07-07 12:17:07 -04:00
31cd94a797 . 2024-07-07 12:12:54 -04:00
956fbd90f2 . 2024-07-07 12:12:18 -04:00
fff9498683 . 2024-07-07 12:06:19 -04:00
7d113661fa . 2024-07-07 12:05:14 -04:00
15 changed files with 375 additions and 8 deletions

5
ESP32-BME280/.gitignore vendored Normal file
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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ESP32-BME280/.vscode/extensions.json vendored Normal file
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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@ -0,0 +1,39 @@
This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

46
ESP32-BME280/lib/README Normal file
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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@ -0,0 +1,21 @@
; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:esp32dev]
platform = espressif32
board = esp32dev
framework = arduino
monitor_speed = 115200
;lib_deps =
; adafruit/Adafruit BME280 Library@^2.2.2
; adafruit/Adafruit BMP280 Library@^2.6.8
[platformio]
description = ESP32 Sensors node

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ESP32-BME280/src/main.cpp Normal file
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#include <Arduino.h>
#include <Wire.h>
//#include <Adafruit_BME280.h>
//#include <Adafruit_BMP280.h>
#include <WiFiClientSecure.h>
//#define BME280
struct {
float humidity = 0.0;
float pressure = 0.0;
float temperature = 0.0;
} sensors_values;
void setup() {
Serial.begin(115200);
Serial.println();
Serial.println("Running setup ...");
sensors_values.humidity = 0.0;
sensors_values.pressure = 0.0;
sensors_values.temperature = 0.0;
byte error;
uint8_t address;
int dev = 0;
for (address = 0x1; address < 0x127; address++) {
Wire.begin(address);
Wire.beginTransmission(address);
error = Wire.endTransmission(address);
Wire.end();
if (error == 0) {
Serial.print("I2C device found at address 0x");
Serial.println(address, HEX);
dev++;
}
else if (error == 4) {
Serial.print("Unknown error at address 0x");
Serial.println(address, HEX);
}
delay(500);
}
/*#ifdef BME280
Adafruit_BME280 bme;
unsigned status = bme.begin(0x76); // I2C slave address 0x76 (SDO set to GND)
if (!status) {
Serial.println("Could not find a valid BME/BMP280 sensor, check wiring!");
Serial.print("SensorID was: 0x"); Serial.println(bme.sensorID(), 16);
Serial.print(" ID of 0xFF probably means a bad address, a BMP 180 or BMP 085\n");
Serial.print(" ID of 0x56-0x58 represents a BMP 280,\n");
Serial.print(" ID of 0x60 represents a BME 280.\n");
Serial.print(" ID of 0x61 represents a BME 680.\n");
while (1) delay(10);
}
else {
sensors_values.humidity = bme.readHumidity();
sensors_values.pressure = bme.readPressure() / 100.0F;
sensors_values.temperature = bme.readTemperature();
}
#endif
#ifdef BMP280
Adafruit_BMP280 bmp;
unsigned status = bmp.begin(0x76);
if (!status) {
Serial.println("Could not find a valid BME/BMP280 sensor, check wiring!");
Serial.print("SensorID was: 0x"); Serial.println(bme.sensorID(), 16);
Serial.print(" ID of 0xFF probably means a bad address, a BMP 180 or BMP 085\n");
Serial.print(" ID of 0x56-0x58 represents a BMP 280,\n");
Serial.print(" ID of 0x60 represents a BME 280.\n");
Serial.print(" ID of 0x61 represents a BME 680.\n");
while (1) delay(10);
}
else {}
#endif*/
}
void loop() {
// put your main code here, to run repeatedly:
}

11
ESP32-BME280/test/README Normal file
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This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html

5
ESP32-Bootstraps/.gitignore vendored Normal file
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@ -0,0 +1,5 @@
.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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@ -0,0 +1,10 @@
{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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@ -0,0 +1,39 @@
This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

View File

@ -0,0 +1,46 @@
This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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@ -0,0 +1,14 @@
; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:esp32dev]
platform = espressif32
board = esp32dev
framework = arduino

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@ -0,0 +1,18 @@
#include <Arduino.h>
// put function declarations here:
int myFunction(int, int);
void setup() {
// put your setup code here, to run once:
int result = myFunction(2, 3);
}
void loop() {
// put your main code here, to run repeatedly:
}
// put function definitions here:
int myFunction(int x, int y) {
return x + y;
}

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@ -0,0 +1,11 @@
This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html

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@ -7,10 +7,10 @@ Eco-system of ESP32s Nodes and ATtiny85 peripherals with different functionaliti
<p><i>ESP32-Node Features:</i></p>
- ESP32-WROOM-32D Module [^1]
- Uses bare-bones ESP32-WROOM-32D Module [^1]
- Direct connections to all GPIOs
- Miniature in size, only 35.7mm x 35.7mm
- Built-in 3V3 voltage regulator (15V input max) and reversed supply voltage polarity protection
- Miniature in size; only 35.7mm x 35.7mm
- Built-in 3V3 voltage regulator (V<sub>max</sub>=15V) and reversed supply voltage polarity protection
- Pre-wired strapping pins for ensuring proper booting on power-on
- blue power-on LED
- two programmable LEDs
@ -46,7 +46,9 @@ Eco-system of ESP32s Nodes and ATtiny85 peripherals with different functionaliti
[^1]: https://www.espressif.com/sites/default/files/documentation/esp32_datasheet_en.pdf
### UART
### Programming via UART
Bare-bones ESP32 module can be programmed via UART interface (`GPIO03` and `GPIO01`) using USB to UART adapter.
## Temperature Node Key Elements and Components
@ -54,17 +56,26 @@ The **Temperature Node** broadcasts the air temperature, atmospheric pressure an
### I2C Air Temperature, Pressure and Humidity Sensor Board (BME280)
The sensor board is 13mm by 10.5mm in size that provides the air temperature, pressure and humidity values over I2C protocol. Sensor board uses **BME280** IC.
BME280 is combined temperature, humidity and pressure sensor. The unit combines high linearity and high accuracy sensors and is perfectly feasible for low current consumption, long-term stability and high EMC robustness. The humidity sensor offers an extremely fast response time and therefore supports performance requirements for emerging applications such as context awareness, and high accuracy over a wide temperature range.[^2]
<img alt="ESP32-Node Pinout" src="https://github.com/alexandrebobkov/ESP-Nodes/blob/main/assets/BME280.jpg" width="200px"/>
> [!IMPORTANT]
> BM**E**280[^2] and BM**P**280[^3] look almost identical. However, BME280 sensor has a square form, while BMP280 has a rectangular form. In addition, the two sensor boards have different I2C addresses.
> BM**E**280[^2] and BM**P**280[^3] look almost identical. However, BME280 sensor has a square form, while BMP280 has a rectangular form. In addition, the two sensor boards can have different I<sup>2</sup>C addresses.
>
> <img alt="ESP32-Node Pinout" src="https://github.com/alexandrebobkov/ESP-Nodes/blob/main/assets/BME280-BMP280.jpg" width="100px"/>
**4-pin variant**
The BME280 sensor board interface uses 4 pins and is 13mm by 10.5mm in size. The four pins are `VIN`, `GND`, `SCL` and `SDA`. The measured values are sent via I<sup>2</sup>C protocol. The I<sup>2</sup>C slave address is pre-defined and can take value either 0x76 or 0x77 (BME280 Datasheet, page 32)[^4].
### Wiring
[^2]: https://www.bosch-sensortec.com/products/environmental-sensors/pressure-sensors/bmp280/
[^3]: https://www.bosch-sensortec.com/products/environmental-sensors/pressure-sensors/bmp280/
| Pin | ESP32 GPIO |
| --- | --- |
| `SCL` | `GPIO22` |
| `SDA ` | `GPIO21` |
[^2]: https://www.bosch-sensortec.com/products/environmental-sensors/humidity-sensors-bme280/
[^3]: https://www.bosch-sensortec.com/products/environmental-sensors/pressure-sensors/bmp280/
[^4]: https://www.bosch-sensortec.com/media/boschsensortec/downloads/datasheets/bst-bme280-ds002.pdf