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@ -19,12 +19,20 @@ Specify project name, directory path and ESP32 module (ESP32-WROOM or ESP32-C3).
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<img alt="ESP-IDF. Create a New Project" src="https://github.com/alexandrebobkov/ESP-Nodes/blob/main/assets/Espressif-Rainmaker_002.png" width="70%"/>
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On the next screen, specify ESP Rainmaker extention and select example code to start with. For this tutorial, an example code for //Switch// was selected. Click "Create project using template switch".
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On the next screen, specify ESP Rainmaker extention and select example code to start with. For this tutorial, an example code for _ _Switch_ _ was selected. Click "Create project using template switch".
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<img alt="ESP-IDF. Create a New Project" src="https://github.com/alexandrebobkov/ESP-Nodes/blob/main/assets/Espressif-Rainmaker_003.png" width="70%"/>
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### Modify Template Code
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Make the following changes to app_main.cpp source file.
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Change the TAG variable as follows:
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```C++
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static const char *TAG = "ESP32-Nodes app main";
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```
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<img alt="ESP-IDF. Create a New Project" src="https://github.com/alexandrebobkov/ESP-Nodes/blob/main/assets/Espressif-Rainmaker_004.png" width="70%"/>
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<img alt="ESP-IDF. Create a New Project" src="https://github.com/alexandrebobkov/ESP-Nodes/blob/main/assets/Espressif-Rainmaker_005.png" width="70%"/>
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