mirror of
https://github.com/adafruit/Adafruit-GFX-Library.git
synced 2024-10-03 18:18:46 -04:00
Fixed constructor() kludge - all subclass libs updated too
Thanks to Christian Patterson, AquaQuieta, cmason1978 for the fix!
This commit is contained in:
parent
f14c0a2934
commit
f24ae8058a
156
Adafruit_GFX.cpp
156
Adafruit_GFX.cpp
@ -1,47 +1,67 @@
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/******************************************************************
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This is the core graphics library for all our displays, providing
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basic graphics primitives (points, lines, circles, etc.). It needs
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to be paired with a hardware-specific library for each display
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device we carry (handling the lower-level functions).
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/*
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This is the core graphics library for all our displays, providing a common
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set of graphics primitives (points, lines, circles, etc.). It needs to be
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paired with a hardware-specific library for each display device we carry
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(to handle the lower-level functions).
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Adafruit invests time and resources providing this open
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source code, please support Adafruit and open-source hardware
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by purchasing products from Adafruit!
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Adafruit invests time and resources providing this open source code, please
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support Adafruit & open-source hardware by purchasing products from Adafruit!
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Written by Limor Fried/Ladyada for Adafruit Industries.
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BSD license, check license.txt for more information.
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All text above must be included in any redistribution.
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******************************************************************/
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Copyright (c) 2013 Adafruit Industries. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Adafruit_GFX.h"
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#include "glcdfont.c"
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#include <avr/pgmspace.h>
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#ifdef __AVR__
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#include <avr/pgmspace.h>
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#else
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#define pgm_read_byte(addr) (*(const unsigned char *)(addr))
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#endif
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void Adafruit_GFX::constructor(int16_t w, int16_t h) {
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_width = WIDTH = w;
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_height = HEIGHT = h;
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rotation = 0;
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cursor_y = cursor_x = 0;
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textsize = 1;
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Adafruit_GFX::Adafruit_GFX(int16_t w, int16_t h) {
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_width = WIDTH = w;
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_height = HEIGHT = h;
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rotation = 0;
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cursor_y = cursor_x = 0;
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textsize = 1;
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textcolor = textbgcolor = 0xFFFF;
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wrap = true;
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wrap = true;
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}
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// draw a circle outline
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// Draw a circle outline
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void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r,
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uint16_t color) {
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uint16_t color) {
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int16_t f = 1 - r;
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int16_t ddF_x = 1;
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int16_t ddF_y = -2 * r;
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int16_t x = 0;
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int16_t y = r;
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drawPixel(x0, y0+r, color);
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drawPixel(x0, y0-r, color);
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drawPixel(x0+r, y0, color);
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drawPixel(x0-r, y0, color);
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drawPixel(x0 , y0+r, color);
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drawPixel(x0 , y0-r, color);
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drawPixel(x0+r, y0 , color);
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drawPixel(x0-r, y0 , color);
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while (x<y) {
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if (f >= 0) {
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@ -61,7 +81,6 @@ void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r,
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drawPixel(x0 - y, y0 + x, color);
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drawPixel(x0 + y, y0 - x, color);
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drawPixel(x0 - y, y0 - x, color);
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}
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}
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@ -107,9 +126,9 @@ void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r,
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fillCircleHelper(x0, y0, r, 3, 0, color);
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}
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// used to do circles and roundrects!
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// Used to do circles and roundrects
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void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
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uint8_t cornername, int16_t delta, uint16_t color) {
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uint8_t cornername, int16_t delta, uint16_t color) {
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int16_t f = 1 - r;
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int16_t ddF_x = 1;
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@ -138,7 +157,7 @@ void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
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}
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}
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// bresenham's algorithm - thx wikpedia
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// Bresenham's algorithm - thx wikpedia
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void Adafruit_GFX::drawLine(int16_t x0, int16_t y0,
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int16_t x1, int16_t y1,
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uint16_t color) {
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@ -180,8 +199,7 @@ void Adafruit_GFX::drawLine(int16_t x0, int16_t y0,
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}
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}
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// draw a rectangle
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// Draw a rectangle
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void Adafruit_GFX::drawRect(int16_t x, int16_t y,
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int16_t w, int16_t h,
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uint16_t color) {
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@ -193,38 +211,36 @@ void Adafruit_GFX::drawRect(int16_t x, int16_t y,
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void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y,
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int16_t h, uint16_t color) {
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// stupidest version - update in subclasses if desired!
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// Update in subclasses if desired!
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drawLine(x, y, x, y+h-1, color);
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}
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void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y,
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int16_t w, uint16_t color) {
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// stupidest version - update in subclasses if desired!
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// Update in subclasses if desired!
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drawLine(x, y, x+w-1, y, color);
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}
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void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
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uint16_t color) {
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// stupidest version - update in subclasses if desired!
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// Update in subclasses if desired!
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for (int16_t i=x; i<x+w; i++) {
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drawFastVLine(i, y, h, color);
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}
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}
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void Adafruit_GFX::fillScreen(uint16_t color) {
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fillRect(0, 0, _width, _height, color);
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}
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// draw a rounded rectangle!
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// Draw a rounded rectangle
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void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w,
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int16_t h, int16_t r, uint16_t color) {
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// smarter version
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drawFastHLine(x+r , y , w-2*r, color); // Top
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drawFastHLine(x+r , y+h-1, w-2*r, color); // Bottom
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drawFastVLine( x , y+r , h-2*r, color); // Left
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drawFastVLine( x+w-1, y+r , h-2*r, color); // Right
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drawFastVLine(x , y+r , h-2*r, color); // Left
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drawFastVLine(x+w-1, y+r , h-2*r, color); // Right
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// draw four corners
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drawCircleHelper(x+r , y+r , r, 1, color);
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drawCircleHelper(x+w-r-1, y+r , r, 2, color);
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@ -232,7 +248,7 @@ void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w,
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drawCircleHelper(x+r , y+h-r-1, r, 8, color);
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}
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// fill a rounded rectangle!
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// Fill a rounded rectangle
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void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w,
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int16_t h, int16_t r, uint16_t color) {
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// smarter version
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@ -243,7 +259,7 @@ void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w,
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fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color);
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}
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// draw a triangle!
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// Draw a triangle
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void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0,
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int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color) {
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@ -252,7 +268,7 @@ void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0,
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drawLine(x2, y2, x0, y0, color);
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}
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// fill a triangle!
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// Fill a triangle
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void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0,
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int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color) {
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@ -345,7 +361,6 @@ void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
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}
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}
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#if ARDUINO >= 100
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size_t Adafruit_GFX::write(uint8_t c) {
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#else
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@ -353,7 +368,7 @@ void Adafruit_GFX::write(uint8_t c) {
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#endif
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if (c == '\n') {
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cursor_y += textsize*8;
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cursor_x = 0;
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cursor_x = 0;
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} else if (c == '\r') {
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// skip em
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} else {
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@ -369,7 +384,7 @@ void Adafruit_GFX::write(uint8_t c) {
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#endif
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}
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// draw a character
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// Draw a character
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void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c,
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uint16_t color, uint16_t bg, uint8_t size) {
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@ -409,56 +424,46 @@ void Adafruit_GFX::setCursor(int16_t x, int16_t y) {
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cursor_y = y;
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}
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void Adafruit_GFX::setTextSize(uint8_t s) {
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textsize = (s > 0) ? s : 1;
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}
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void Adafruit_GFX::setTextColor(uint16_t c) {
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textcolor = c;
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textbgcolor = c;
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// for 'transparent' background, we'll set the bg
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// For 'transparent' background, we'll set the bg
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// to the same as fg instead of using a flag
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textcolor = textbgcolor = c;
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}
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void Adafruit_GFX::setTextColor(uint16_t c, uint16_t b) {
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textcolor = c;
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textbgcolor = b;
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}
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void Adafruit_GFX::setTextColor(uint16_t c, uint16_t b) {
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textcolor = c;
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textbgcolor = b;
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}
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void Adafruit_GFX::setTextWrap(boolean w) {
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wrap = w;
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}
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uint8_t Adafruit_GFX::getRotation(void) {
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rotation %= 4;
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return rotation;
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}
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void Adafruit_GFX::setRotation(uint8_t x) {
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x %= 4; // cant be higher than 3
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rotation = x;
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switch (x) {
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case 0:
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case 2:
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_width = WIDTH;
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rotation = (x & 3);
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switch(rotation) {
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case 0:
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case 2:
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_width = WIDTH;
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_height = HEIGHT;
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break;
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case 1:
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case 3:
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_width = HEIGHT;
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case 1:
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case 3:
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_width = HEIGHT;
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_height = WIDTH;
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break;
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}
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}
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void Adafruit_GFX::invertDisplay(boolean i) {
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// do nothing, can be subclassed
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}
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// return the size of the display which depends on the rotation!
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// Return the size of the display (per current rotation)
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int16_t Adafruit_GFX::width(void) {
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return _width;
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}
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@ -466,3 +471,8 @@ int16_t Adafruit_GFX::width(void) {
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int16_t Adafruit_GFX::height(void) {
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return _height;
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}
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void Adafruit_GFX::invertDisplay(boolean i) {
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// Do nothing, must be subclassed if supported
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}
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122
Adafruit_GFX.h
122
Adafruit_GFX.h
@ -1,18 +1,3 @@
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/******************************************************************
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This is the core graphics library for all our displays, providing
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basic graphics primitives (points, lines, circles, etc.). It needs
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to be paired with a hardware-specific library for each display
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device we carry (handling the lower-level functions).
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|
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Adafruit invests time and resources providing this open
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source code, please support Adafruit and open-source hardware
|
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by purchasing products from Adafruit!
|
||||
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Written by Limor Fried/Ladyada for Adafruit Industries.
|
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BSD license, check license.txt for more information.
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All text above must be included in any redistribution.
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******************************************************************/
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#ifndef _ADAFRUIT_GFX_H
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#define _ADAFRUIT_GFX_H
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@ -26,73 +11,76 @@
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#define swap(a, b) { int16_t t = a; a = b; b = t; }
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class Adafruit_GFX : public Print {
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public:
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//Adafruit_GFX();
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// i have no idea why we have to formally call the constructor. kinda sux
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void constructor(int16_t w, int16_t h);
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Adafruit_GFX(int16_t w, int16_t h); // Constructor
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// this must be defined by the subclass
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virtual void drawPixel(int16_t x, int16_t y, uint16_t color);
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virtual void invertDisplay(boolean i);
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// This MUST be defined by the subclass:
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virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0;
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// these are 'generic' drawing functions, so we can share them!
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virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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uint16_t color);
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virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
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virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
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virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h,
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uint16_t color);
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virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
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uint16_t color);
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virtual void fillScreen(uint16_t color);
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// These MAY be overridden by the subclass to provide device-specific
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// optimized code. Otherwise 'generic' versions are used.
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virtual void
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drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color),
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drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color),
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drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color),
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drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
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fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
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fillScreen(uint16_t color),
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invertDisplay(boolean i);
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void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
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void drawCircleHelper(int16_t x0, int16_t y0,
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int16_t r, uint8_t cornername, uint16_t color);
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void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
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void fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
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uint8_t cornername, int16_t delta, uint16_t color);
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// These exist only with Adafruit_GFX (no subclass overrides)
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void
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drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
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drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
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uint16_t color),
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fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
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fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
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int16_t delta, uint16_t color),
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drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color),
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fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color),
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drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
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int16_t radius, uint16_t color),
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fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
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int16_t radius, uint16_t color),
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drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap,
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int16_t w, int16_t h, uint16_t color),
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drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color,
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uint16_t bg, uint8_t size),
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setCursor(int16_t x, int16_t y),
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setTextColor(uint16_t c),
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setTextColor(uint16_t c, uint16_t bg),
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setTextSize(uint8_t s),
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setTextWrap(boolean w),
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setRotation(uint8_t r);
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void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
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int16_t x2, int16_t y2, uint16_t color);
|
||||
void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
|
||||
int16_t x2, int16_t y2, uint16_t color);
|
||||
void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
|
||||
int16_t radius, uint16_t color);
|
||||
void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
|
||||
int16_t radius, uint16_t color);
|
||||
|
||||
void drawBitmap(int16_t x, int16_t y,
|
||||
const uint8_t *bitmap, int16_t w, int16_t h,
|
||||
uint16_t color);
|
||||
void drawChar(int16_t x, int16_t y, unsigned char c,
|
||||
uint16_t color, uint16_t bg, uint8_t size);
|
||||
#if ARDUINO >= 100
|
||||
virtual size_t write(uint8_t);
|
||||
#else
|
||||
virtual void write(uint8_t);
|
||||
#endif
|
||||
void setCursor(int16_t x, int16_t y);
|
||||
void setTextColor(uint16_t c);
|
||||
void setTextColor(uint16_t c, uint16_t bg);
|
||||
void setTextSize(uint8_t s);
|
||||
void setTextWrap(boolean w);
|
||||
|
||||
int16_t height(void);
|
||||
int16_t width(void);
|
||||
int16_t
|
||||
height(void),
|
||||
width(void);
|
||||
|
||||
void setRotation(uint8_t r);
|
||||
uint8_t getRotation(void);
|
||||
|
||||
protected:
|
||||
int16_t WIDTH, HEIGHT; // this is the 'raw' display w/h - never changes
|
||||
int16_t _width, _height; // dependent on rotation
|
||||
int16_t cursor_x, cursor_y;
|
||||
uint16_t textcolor, textbgcolor;
|
||||
uint8_t textsize;
|
||||
uint8_t rotation;
|
||||
boolean wrap; // If set, 'wrap' text at right edge of display
|
||||
int16_t
|
||||
WIDTH, HEIGHT, // This is the 'raw' display w/h - never changes
|
||||
_width, _height, // Display w/h as modified by current rotation
|
||||
cursor_x, cursor_y;
|
||||
uint16_t
|
||||
textcolor, textbgcolor;
|
||||
uint8_t
|
||||
textsize,
|
||||
rotation;
|
||||
boolean
|
||||
wrap; // If set, 'wrap' text at right edge of display
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif // _ADAFRUIT_GFX_H
|
||||
|
@ -1,4 +1,4 @@
|
||||
This is the core graphics library for all our displays, providing basic graphics primitives (points, lines, circles, etc.). It needs to be paired with a hardware-specific library for each display device we carry (handling the lower-level functions).
|
||||
This is the core graphics library for all our displays, providing a common set of graphics primitives (points, lines, circles, etc.). It needs to be paired with a hardware-specific library for each display device we carry (to handle the lower-level functions).
|
||||
|
||||
Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit!
|
||||
|
||||
|
18
glcdfont.c
18
glcdfont.c
@ -1,12 +1,16 @@
|
||||
#include <avr/io.h>
|
||||
#include <avr/pgmspace.h>
|
||||
|
||||
#ifndef FONT5X7_H
|
||||
#define FONT5X7_H
|
||||
|
||||
// standard ascii 5x7 font
|
||||
#ifdef __AVR__
|
||||
#include <avr/io.h>
|
||||
#include <avr/pgmspace.h>
|
||||
#else
|
||||
#define PROGMEM
|
||||
#endif
|
||||
|
||||
static const unsigned char font[] PROGMEM = {
|
||||
// Standard ASCII 5x7 font
|
||||
|
||||
static const unsigned char font[] PROGMEM = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x3E, 0x5B, 0x4F, 0x5B, 0x3E,
|
||||
0x3E, 0x6B, 0x4F, 0x6B, 0x3E,
|
||||
@ -261,6 +265,6 @@ static const unsigned char font[] PROGMEM = {
|
||||
0x00, 0x1F, 0x01, 0x01, 0x1E,
|
||||
0x00, 0x19, 0x1D, 0x17, 0x12,
|
||||
0x00, 0x3C, 0x3C, 0x3C, 0x3C,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
#endif
|
||||
#endif // FONT5X7_H
|
||||
|
37
license.txt
37
license.txt
@ -1,25 +1,24 @@
|
||||
Software License Agreement (BSD License)
|
||||
|
||||
Copyright (c) 2012, Adafruit Industries. All rights reserved.
|
||||
Copyright (c) 2012 Adafruit Industries. All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
1. Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
3. Neither the name of the copyright holders nor the names of its
|
||||
contributors may be used to endorse or promote products derived from
|
||||
this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
|
||||
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
- Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
- Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
|
Loading…
Reference in New Issue
Block a user