Fixed constructor() kludge - all subclass libs updated too

Thanks to Christian Patterson, AquaQuieta, cmason1978 for the fix!
This commit is contained in:
Phillip Burgess 2013-07-05 11:37:02 -07:00
parent f14c0a2934
commit f24ae8058a
5 changed files with 442 additions and 441 deletions

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@ -1,26 +1,47 @@
/****************************************************************** /*
This is the core graphics library for all our displays, providing This is the core graphics library for all our displays, providing a common
basic graphics primitives (points, lines, circles, etc.). It needs set of graphics primitives (points, lines, circles, etc.). It needs to be
to be paired with a hardware-specific library for each display paired with a hardware-specific library for each display device we carry
device we carry (handling the lower-level functions). (to handle the lower-level functions).
Adafruit invests time and resources providing this open Adafruit invests time and resources providing this open source code, please
source code, please support Adafruit and open-source hardware support Adafruit & open-source hardware by purchasing products from Adafruit!
by purchasing products from Adafruit!
Written by Limor Fried/Ladyada for Adafruit Industries. Copyright (c) 2013 Adafruit Industries. All rights reserved.
BSD license, check license.txt for more information.
All text above must be included in any redistribution. Redistribution and use in source and binary forms, with or without
******************************************************************/ modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#include "Adafruit_GFX.h" #include "Adafruit_GFX.h"
#include "glcdfont.c" #include "glcdfont.c"
#include <avr/pgmspace.h> #ifdef __AVR__
#include <avr/pgmspace.h>
#else
#define pgm_read_byte(addr) (*(const unsigned char *)(addr))
#endif
void Adafruit_GFX::constructor(int16_t w, int16_t h) { Adafruit_GFX::Adafruit_GFX(int16_t w, int16_t h) {
_width = WIDTH = w; _width = WIDTH = w;
_height = HEIGHT = h; _height = HEIGHT = h;
rotation = 0; rotation = 0;
cursor_y = cursor_x = 0; cursor_y = cursor_x = 0;
textsize = 1; textsize = 1;
@ -28,8 +49,7 @@ void Adafruit_GFX::constructor(int16_t w, int16_t h) {
wrap = true; wrap = true;
} }
// Draw a circle outline
// draw a circle outline
void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r, void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r,
uint16_t color) { uint16_t color) {
int16_t f = 1 - r; int16_t f = 1 - r;
@ -38,10 +58,10 @@ void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r,
int16_t x = 0; int16_t x = 0;
int16_t y = r; int16_t y = r;
drawPixel(x0, y0+r, color); drawPixel(x0 , y0+r, color);
drawPixel(x0, y0-r, color); drawPixel(x0 , y0-r, color);
drawPixel(x0+r, y0, color); drawPixel(x0+r, y0 , color);
drawPixel(x0-r, y0, color); drawPixel(x0-r, y0 , color);
while (x<y) { while (x<y) {
if (f >= 0) { if (f >= 0) {
@ -61,7 +81,6 @@ void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r,
drawPixel(x0 - y, y0 + x, color); drawPixel(x0 - y, y0 + x, color);
drawPixel(x0 + y, y0 - x, color); drawPixel(x0 + y, y0 - x, color);
drawPixel(x0 - y, y0 - x, color); drawPixel(x0 - y, y0 - x, color);
} }
} }
@ -107,7 +126,7 @@ void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r,
fillCircleHelper(x0, y0, r, 3, 0, color); fillCircleHelper(x0, y0, r, 3, 0, color);
} }
// used to do circles and roundrects! // Used to do circles and roundrects
void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r, void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
uint8_t cornername, int16_t delta, uint16_t color) { uint8_t cornername, int16_t delta, uint16_t color) {
@ -138,7 +157,7 @@ void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
} }
} }
// bresenham's algorithm - thx wikpedia // Bresenham's algorithm - thx wikpedia
void Adafruit_GFX::drawLine(int16_t x0, int16_t y0, void Adafruit_GFX::drawLine(int16_t x0, int16_t y0,
int16_t x1, int16_t y1, int16_t x1, int16_t y1,
uint16_t color) { uint16_t color) {
@ -180,8 +199,7 @@ void Adafruit_GFX::drawLine(int16_t x0, int16_t y0,
} }
} }
// Draw a rectangle
// draw a rectangle
void Adafruit_GFX::drawRect(int16_t x, int16_t y, void Adafruit_GFX::drawRect(int16_t x, int16_t y,
int16_t w, int16_t h, int16_t w, int16_t h,
uint16_t color) { uint16_t color) {
@ -193,38 +211,36 @@ void Adafruit_GFX::drawRect(int16_t x, int16_t y,
void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y, void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y,
int16_t h, uint16_t color) { int16_t h, uint16_t color) {
// stupidest version - update in subclasses if desired! // Update in subclasses if desired!
drawLine(x, y, x, y+h-1, color); drawLine(x, y, x, y+h-1, color);
} }
void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y, void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y,
int16_t w, uint16_t color) { int16_t w, uint16_t color) {
// stupidest version - update in subclasses if desired! // Update in subclasses if desired!
drawLine(x, y, x+w-1, y, color); drawLine(x, y, x+w-1, y, color);
} }
void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h, void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
uint16_t color) { uint16_t color) {
// stupidest version - update in subclasses if desired! // Update in subclasses if desired!
for (int16_t i=x; i<x+w; i++) { for (int16_t i=x; i<x+w; i++) {
drawFastVLine(i, y, h, color); drawFastVLine(i, y, h, color);
} }
} }
void Adafruit_GFX::fillScreen(uint16_t color) { void Adafruit_GFX::fillScreen(uint16_t color) {
fillRect(0, 0, _width, _height, color); fillRect(0, 0, _width, _height, color);
} }
// draw a rounded rectangle! // Draw a rounded rectangle
void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w, void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w,
int16_t h, int16_t r, uint16_t color) { int16_t h, int16_t r, uint16_t color) {
// smarter version // smarter version
drawFastHLine(x+r , y , w-2*r, color); // Top drawFastHLine(x+r , y , w-2*r, color); // Top
drawFastHLine(x+r , y+h-1, w-2*r, color); // Bottom drawFastHLine(x+r , y+h-1, w-2*r, color); // Bottom
drawFastVLine( x , y+r , h-2*r, color); // Left drawFastVLine(x , y+r , h-2*r, color); // Left
drawFastVLine( x+w-1, y+r , h-2*r, color); // Right drawFastVLine(x+w-1, y+r , h-2*r, color); // Right
// draw four corners // draw four corners
drawCircleHelper(x+r , y+r , r, 1, color); drawCircleHelper(x+r , y+r , r, 1, color);
drawCircleHelper(x+w-r-1, y+r , r, 2, color); drawCircleHelper(x+w-r-1, y+r , r, 2, color);
@ -232,7 +248,7 @@ void Adafruit_GFX::drawRoundRect(int16_t x, int16_t y, int16_t w,
drawCircleHelper(x+r , y+h-r-1, r, 8, color); drawCircleHelper(x+r , y+h-r-1, r, 8, color);
} }
// fill a rounded rectangle! // Fill a rounded rectangle
void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w, void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w,
int16_t h, int16_t r, uint16_t color) { int16_t h, int16_t r, uint16_t color) {
// smarter version // smarter version
@ -243,7 +259,7 @@ void Adafruit_GFX::fillRoundRect(int16_t x, int16_t y, int16_t w,
fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color); fillCircleHelper(x+r , y+r, r, 2, h-2*r-1, color);
} }
// draw a triangle! // Draw a triangle
void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0, void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0,
int16_t x1, int16_t y1, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color) { int16_t x2, int16_t y2, uint16_t color) {
@ -252,7 +268,7 @@ void Adafruit_GFX::drawTriangle(int16_t x0, int16_t y0,
drawLine(x2, y2, x0, y0, color); drawLine(x2, y2, x0, y0, color);
} }
// fill a triangle! // Fill a triangle
void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0, void Adafruit_GFX::fillTriangle ( int16_t x0, int16_t y0,
int16_t x1, int16_t y1, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color) { int16_t x2, int16_t y2, uint16_t color) {
@ -345,7 +361,6 @@ void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
} }
} }
#if ARDUINO >= 100 #if ARDUINO >= 100
size_t Adafruit_GFX::write(uint8_t c) { size_t Adafruit_GFX::write(uint8_t c) {
#else #else
@ -369,7 +384,7 @@ void Adafruit_GFX::write(uint8_t c) {
#endif #endif
} }
// draw a character // Draw a character
void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c, void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c,
uint16_t color, uint16_t bg, uint8_t size) { uint16_t color, uint16_t bg, uint8_t size) {
@ -409,37 +424,32 @@ void Adafruit_GFX::setCursor(int16_t x, int16_t y) {
cursor_y = y; cursor_y = y;
} }
void Adafruit_GFX::setTextSize(uint8_t s) { void Adafruit_GFX::setTextSize(uint8_t s) {
textsize = (s > 0) ? s : 1; textsize = (s > 0) ? s : 1;
} }
void Adafruit_GFX::setTextColor(uint16_t c) { void Adafruit_GFX::setTextColor(uint16_t c) {
textcolor = c; // For 'transparent' background, we'll set the bg
textbgcolor = c;
// for 'transparent' background, we'll set the bg
// to the same as fg instead of using a flag // to the same as fg instead of using a flag
textcolor = textbgcolor = c;
} }
void Adafruit_GFX::setTextColor(uint16_t c, uint16_t b) { void Adafruit_GFX::setTextColor(uint16_t c, uint16_t b) {
textcolor = c; textcolor = c;
textbgcolor = b; textbgcolor = b;
} }
void Adafruit_GFX::setTextWrap(boolean w) { void Adafruit_GFX::setTextWrap(boolean w) {
wrap = w; wrap = w;
} }
uint8_t Adafruit_GFX::getRotation(void) { uint8_t Adafruit_GFX::getRotation(void) {
rotation %= 4;
return rotation; return rotation;
} }
void Adafruit_GFX::setRotation(uint8_t x) { void Adafruit_GFX::setRotation(uint8_t x) {
x %= 4; // cant be higher than 3 rotation = (x & 3);
rotation = x; switch(rotation) {
switch (x) {
case 0: case 0:
case 2: case 2:
_width = WIDTH; _width = WIDTH;
@ -453,12 +463,7 @@ void Adafruit_GFX::setRotation(uint8_t x) {
} }
} }
void Adafruit_GFX::invertDisplay(boolean i) { // Return the size of the display (per current rotation)
// do nothing, can be subclassed
}
// return the size of the display which depends on the rotation!
int16_t Adafruit_GFX::width(void) { int16_t Adafruit_GFX::width(void) {
return _width; return _width;
} }
@ -466,3 +471,8 @@ int16_t Adafruit_GFX::width(void) {
int16_t Adafruit_GFX::height(void) { int16_t Adafruit_GFX::height(void) {
return _height; return _height;
} }
void Adafruit_GFX::invertDisplay(boolean i) {
// Do nothing, must be subclassed if supported
}

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@ -1,18 +1,3 @@
/******************************************************************
This is the core graphics library for all our displays, providing
basic graphics primitives (points, lines, circles, etc.). It needs
to be paired with a hardware-specific library for each display
device we carry (handling the lower-level functions).
Adafruit invests time and resources providing this open
source code, please support Adafruit and open-source hardware
by purchasing products from Adafruit!
Written by Limor Fried/Ladyada for Adafruit Industries.
BSD license, check license.txt for more information.
All text above must be included in any redistribution.
******************************************************************/
#ifndef _ADAFRUIT_GFX_H #ifndef _ADAFRUIT_GFX_H
#define _ADAFRUIT_GFX_H #define _ADAFRUIT_GFX_H
@ -26,73 +11,76 @@
#define swap(a, b) { int16_t t = a; a = b; b = t; } #define swap(a, b) { int16_t t = a; a = b; b = t; }
class Adafruit_GFX : public Print { class Adafruit_GFX : public Print {
public: public:
//Adafruit_GFX(); Adafruit_GFX(int16_t w, int16_t h); // Constructor
// i have no idea why we have to formally call the constructor. kinda sux
void constructor(int16_t w, int16_t h);
// this must be defined by the subclass // This MUST be defined by the subclass:
virtual void drawPixel(int16_t x, int16_t y, uint16_t color); virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0;
virtual void invertDisplay(boolean i);
// these are 'generic' drawing functions, so we can share them! // These MAY be overridden by the subclass to provide device-specific
virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, // optimized code. Otherwise 'generic' versions are used.
uint16_t color); virtual void
virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color); drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color),
virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color); drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color),
virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color),
uint16_t color); drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
uint16_t color); fillScreen(uint16_t color),
virtual void fillScreen(uint16_t color); invertDisplay(boolean i);
void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color); // These exist only with Adafruit_GFX (no subclass overrides)
void drawCircleHelper(int16_t x0, int16_t y0, void
int16_t r, uint8_t cornername, uint16_t color); drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color); drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
void fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint16_t color),
uint8_t cornername, int16_t delta, uint16_t color); fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
int16_t delta, uint16_t color),
drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color),
fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color),
drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color),
fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color),
drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap,
int16_t w, int16_t h, uint16_t color),
drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color,
uint16_t bg, uint8_t size),
setCursor(int16_t x, int16_t y),
setTextColor(uint16_t c),
setTextColor(uint16_t c, uint16_t bg),
setTextSize(uint8_t s),
setTextWrap(boolean w),
setRotation(uint8_t r);
void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color);
void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color);
void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color);
void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color);
void drawBitmap(int16_t x, int16_t y,
const uint8_t *bitmap, int16_t w, int16_t h,
uint16_t color);
void drawChar(int16_t x, int16_t y, unsigned char c,
uint16_t color, uint16_t bg, uint8_t size);
#if ARDUINO >= 100 #if ARDUINO >= 100
virtual size_t write(uint8_t); virtual size_t write(uint8_t);
#else #else
virtual void write(uint8_t); virtual void write(uint8_t);
#endif #endif
void setCursor(int16_t x, int16_t y);
void setTextColor(uint16_t c);
void setTextColor(uint16_t c, uint16_t bg);
void setTextSize(uint8_t s);
void setTextWrap(boolean w);
int16_t height(void); int16_t
int16_t width(void); height(void),
width(void);
void setRotation(uint8_t r);
uint8_t getRotation(void); uint8_t getRotation(void);
protected: protected:
int16_t WIDTH, HEIGHT; // this is the 'raw' display w/h - never changes int16_t
int16_t _width, _height; // dependent on rotation WIDTH, HEIGHT, // This is the 'raw' display w/h - never changes
int16_t cursor_x, cursor_y; _width, _height, // Display w/h as modified by current rotation
uint16_t textcolor, textbgcolor; cursor_x, cursor_y;
uint8_t textsize; uint16_t
uint8_t rotation; textcolor, textbgcolor;
boolean wrap; // If set, 'wrap' text at right edge of display uint8_t
textsize,
rotation;
boolean
wrap; // If set, 'wrap' text at right edge of display
}; };
#endif #endif // _ADAFRUIT_GFX_H

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@ -1,4 +1,4 @@
This is the core graphics library for all our displays, providing basic graphics primitives (points, lines, circles, etc.). It needs to be paired with a hardware-specific library for each display device we carry (handling the lower-level functions). This is the core graphics library for all our displays, providing a common set of graphics primitives (points, lines, circles, etc.). It needs to be paired with a hardware-specific library for each display device we carry (to handle the lower-level functions).
Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit! Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit!

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@ -1,10 +1,14 @@
#include <avr/io.h>
#include <avr/pgmspace.h>
#ifndef FONT5X7_H #ifndef FONT5X7_H
#define FONT5X7_H #define FONT5X7_H
// standard ascii 5x7 font #ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#else
#define PROGMEM
#endif
// Standard ASCII 5x7 font
static const unsigned char font[] PROGMEM = { static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@ -261,6 +265,6 @@ static const unsigned char font[] PROGMEM = {
0x00, 0x1F, 0x01, 0x01, 0x1E, 0x00, 0x1F, 0x01, 0x01, 0x1E,
0x00, 0x19, 0x1D, 0x17, 0x12, 0x00, 0x19, 0x1D, 0x17, 0x12,
0x00, 0x3C, 0x3C, 0x3C, 0x3C, 0x00, 0x3C, 0x3C, 0x3C, 0x3C,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}; };
#endif #endif // FONT5X7_H

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@ -1,25 +1,24 @@
Software License Agreement (BSD License) Software License Agreement (BSD License)
Copyright (c) 2012, Adafruit Industries. All rights reserved. Copyright (c) 2012 Adafruit Industries. All rights reserved.
Redistribution and use in source and binary forms, with or without Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met: modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
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contributors may be used to endorse or promote products derived from
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