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https://github.com/adafruit/Adafruit-GFX-Library.git
synced 2024-10-03 18:18:46 -04:00
Allow for drawing bitmaps in RAM (not in progmem).
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@ -403,15 +403,22 @@ void Adafruit_GFX::drawXBitmap(int16_t x, int16_t y,
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}
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}
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// Draw colored bitmap (each pixel is a uint16_t, with colors defined by
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// Draw colored bitmap (each pixel is a uint16_t, with colors defined by
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// the drawpixel method of your graphical backend.
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// progmem defaults to true for bitmaps defined as static const uint16_t PROGMEM
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// but you can set it to false to send a bitmap array in RAM.
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void Adafruit_GFX::drawRGBBitmap(int16_t x, int16_t y,
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const uint16_t *bitmap, int16_t w, int16_t h) {
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const uint16_t *bitmap, int16_t w, int16_t h, bool progmem) {
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int16_t i, j;
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for(j=0; j<h; j++) {
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for(i=0; i<w; i++ ) {
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drawPixel(x+i, y+j, pgm_read_word(bitmap + j * w + i));
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if (progmem) {
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drawPixel(x+i, y+j, pgm_read_word(bitmap + j * w + i));
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} else {
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drawPixel(x+i, y+j, (uint16_t) *(bitmap + j * w + i));
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}
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}
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}
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}
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@ -53,7 +53,7 @@ class Adafruit_GFX : public Print {
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drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap,
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int16_t w, int16_t h, uint16_t color),
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drawRGBBitmap(int16_t x, int16_t y, const uint16_t *bitmap,
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int16_t w, int16_t h),
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int16_t w, int16_t h,bool progmem=true),
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drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color,
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uint16_t bg, uint8_t size),
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setCursor(int16_t x, int16_t y),
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