Bitmap fixes, initial canvas support

This commit is contained in:
Phillip Burgess 2015-12-28 10:58:40 -08:00
parent fb9e169398
commit 9cb1ec4401
3 changed files with 185 additions and 16 deletions

View File

@ -46,6 +46,11 @@ POSSIBILITY OF SUCH DAMAGE.
#define min(a,b) (((a) < (b)) ? (a) : (b)) #define min(a,b) (((a) < (b)) ? (a) : (b))
#endif #endif
// Bitmask tables of 0x80>>X and ~(0x80>>X), because X>>Y is slow on AVR
static const uint8_t PROGMEM
GFXsetBit[] = { 0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01 },
GFXclrBit[] = { 0x7F, 0xBF, 0xDF, 0xEF, 0xF7, 0xFB, 0xFD, 0xFE };
Adafruit_GFX::Adafruit_GFX(int16_t w, int16_t h): Adafruit_GFX::Adafruit_GFX(int16_t w, int16_t h):
WIDTH(w), HEIGHT(h) WIDTH(w), HEIGHT(h)
{ {
@ -354,64 +359,82 @@ void Adafruit_GFX::fillTriangle(int16_t x0, int16_t y0,
} }
} }
// Draw a 1-bit image (bitmap) at the specified (x,y) position from the
// provided bitmap buffer (must be PROGMEM memory) using the specified
// foreground color (unset bits are transparent).
void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) { const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) {
int16_t i, j, byteWidth = (w + 7) / 8; int16_t i, j, byteWidth = (w + 7) / 8;
uint8_t bitnum, byte;
for(j=0; j<h; j++) { for(j=0; j<h; j++) {
for(i=0; i<w; i++ ) { for(i=0; i<w; i++) {
if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) { bitnum = i & 7;
if(!bitnum) byte = pgm_read_byte(bitmap + j * byteWidth + i / 8);
if(byte & pgm_read_byte(&GFXsetBit[bitnum])) {
drawPixel(x+i, y+j, color); drawPixel(x+i, y+j, color);
} }
} }
} }
} }
// Draw a 1-bit color bitmap at the specified x, y position from the // Draw a 1-bit image (bitmap) at the specified (x,y) position from the
// provided bitmap buffer (must be PROGMEM memory) using color as the // provided bitmap buffer (must be PROGMEM memory) using the specified
// foreground color and bg as the background color. // foreground (for set bits) and background (for clear bits) colors.
void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) { const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) {
int16_t i, j, byteWidth = (w + 7) / 8; int16_t i, j, byteWidth = (w + 7) / 8;
uint8_t bitnum, byte;
for(j=0; j<h; j++) { for(j=0; j<h; j++) {
for(i=0; i<w; i++ ) { for(i=0; i<w; i++ ) {
if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) { bitnum = i & 7;
if(!bitnum) byte = pgm_read_byte(bitmap + j * byteWidth + i / 8);
if(byte & pgm_read_byte(&GFXsetBit[bitnum])) {
drawPixel(x+i, y+j, color); drawPixel(x+i, y+j, color);
} } else {
else {
drawPixel(x+i, y+j, bg); drawPixel(x+i, y+j, bg);
} }
} }
} }
} }
// drawBitmap() variant for RAM-resident (not PROGMEM) bitmaps.
void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) { uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) {
int16_t i, j, byteWidth = (w + 7) / 8; int16_t i, j, byteWidth = (w + 7) / 8;
uint8_t bitnum, byte;
for(j=0; j<h; j++) { for(j=0; j<h; j++) {
for(i=0; i<w; i++ ) { for(i=0; i<w; i++ ) {
if(bitRead(bitmap[j], 7-i)) drawPixel(x+i, y+j, color); bitnum = i & 7;
if(!bitnum) byte = bitmap[j * byteWidth + i / 8];
if(byte & pgm_read_byte(&GFXsetBit[bitnum])) {
drawPixel(x+i, y+j, color);
}
} }
} }
} }
// Draw a 1-bit color bitmap at the specified x, y position from the // drawBitmap() variant w/background for RAM-resident (not PROGMEM) bitmaps.
// provided bitmap buffer (NOT PROGMEM memory nor a const) using color
// as the foreground color and bg as the background color.
void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, void Adafruit_GFX::drawBitmap(int16_t x, int16_t y,
uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) { uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bg) {
int16_t i, j, byteWidth = (w + 7) / 8; int16_t i, j, byteWidth = (w + 7) / 8;
uint8_t bitnum, byte;
for(j=0; j<h; j++) { for(j=0; j<h; j++) {
for(i=0; i<w; i++ ) { for(i=0; i<w; i++ ) {
if(bitRead(bitmap[j], 7-i)) drawPixel(x+i, y+j, color); bitnum = i & 7;
else drawPixel(x+i, y+j, bg); if(!bitnum) byte = bitmap[j * byteWidth + i / 8];
if(byte & pgm_read_byte(&GFXsetBit[bitnum])) {
drawPixel(x+i, y+j, color);
} else {
drawPixel(x+i, y+j, bg);
}
} }
} }
} }
@ -423,10 +446,13 @@ void Adafruit_GFX::drawXBitmap(int16_t x, int16_t y,
const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) { const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) {
int16_t i, j, byteWidth = (w + 7) / 8; int16_t i, j, byteWidth = (w + 7) / 8;
uint8_t bitnum, byte;
for(j=0; j<h; j++) { for(j=0; j<h; j++) {
for(i=0; i<w; i++ ) { for(i=0; i<w; i++ ) {
if(pgm_read_byte(bitmap + j * byteWidth + i / 8) & (1 << (i % 8))) { bitnum = i & 7;
if(!bitnum) byte = pgm_read_byte(bitmap + j * byteWidth + i / 8);
if(byte & pgm_read_byte(&GFXsetBit[7-bitnum])) {
drawPixel(x+i, y+j, color); drawPixel(x+i, y+j, color);
} }
} }
@ -909,3 +935,124 @@ void Adafruit_GFX_Button::press(boolean p) {
boolean Adafruit_GFX_Button::isPressed() { return currstate; } boolean Adafruit_GFX_Button::isPressed() { return currstate; }
boolean Adafruit_GFX_Button::justPressed() { return (currstate && !laststate); } boolean Adafruit_GFX_Button::justPressed() { return (currstate && !laststate); }
boolean Adafruit_GFX_Button::justReleased() { return (!currstate && laststate); } boolean Adafruit_GFX_Button::justReleased() { return (!currstate && laststate); }
// -------------------------------------------------------------------------
// GFXcanvas1 and GFXcanvas16 (currently a WIP, don't get too comfy with the
// implementation) provide 1- and 16-bit offscreen canvases, the address of
// which can be passed to drawBitmap() or pushColors() (the latter appears
// to only be in Adafruit_TFTLCD at this time). This is here mostly to
// help with the recently-added proportionally-spaced fonts; adds a way to
// refresh a section of the screen without a massive flickering clear-and-
// redraw...but maybe you'll find other uses too. VERY RAM-intensive, since
// the buffer is in MCU memory and not the display driver...GXFcanvas1 might
// be minimally useful on an Uno-class board, but this and GFXcanvas16 are
// much more likely to require at least a Mega or various recent ARM-type
// boards (recomment, as the text+bitmap draw can be pokey). GFXcanvas1
// requires 1 bit per pixel (rounded up to nearest byte per scanline),
// GFXcanvas16 requires 2 bytes per pixel (no scanline pad).
// NOT EXTENSIVELY TESTED YET. MAY CONTAIN WORST BUGS KNOWN TO HUMANKIND.
GFXcanvas1::GFXcanvas1(uint16_t w, uint16_t h) : Adafruit_GFX(w, h) {
uint16_t bytes = ((w + 7) / 8) * h;
if((buffer = (uint8_t *)malloc(bytes))) {
memset(buffer, 0, bytes);
}
}
GFXcanvas1::~GFXcanvas1(void) {
if(buffer) free(buffer);
}
uint8_t* GFXcanvas1::getBuffer(void) {
return buffer;
}
void GFXcanvas1::drawPixel(int16_t x, int16_t y, uint16_t color) {
if(buffer) {
if((x < 0) || (y < 0) || (x >= _width) || (y >= _height)) return;
int16_t t;
switch(rotation) {
case 1:
t = x;
x = WIDTH - 1 - y;
y = t;
break;
case 2:
x = WIDTH - 1 - x;
y = HEIGHT - 1 - y;
break;
case 3:
t = x;
x = y;
y = HEIGHT - 1 - t;
break;
}
uint8_t *ptr = &buffer[(x / 8) + y * ((WIDTH + 7) / 8)];
if(color) *ptr |= pgm_read_byte(&GFXsetBit[x & 7]);
else *ptr &= pgm_read_byte(&GFXclrBit[x & 7]);
}
}
void GFXcanvas1::fillScreen(uint16_t color) {
if(buffer) {
uint16_t bytes = ((WIDTH + 7) / 8) * HEIGHT;
memset(buffer, color ? 0xFF : 0x00, bytes);
}
}
GFXcanvas16::GFXcanvas16(uint16_t w, uint16_t h) : Adafruit_GFX(w, h) {
uint16_t bytes = w * h * 2;
if((buffer = (uint16_t *)malloc(bytes))) {
memset(buffer, 0, bytes);
}
}
GFXcanvas16::~GFXcanvas16(void) {
if(buffer) free(buffer);
}
uint16_t* GFXcanvas16::getBuffer(void) {
return buffer;
}
void GFXcanvas16::drawPixel(int16_t x, int16_t y, uint16_t color) {
if(buffer) {
if((x < 0) || (y < 0) || (x >= _width) || (y >= _height)) return;
int16_t t;
switch(rotation) {
case 1:
t = x;
x = WIDTH - 1 - y;
y = t;
break;
case 2:
x = WIDTH - 1 - x;
y = HEIGHT - 1 - y;
break;
case 3:
t = x;
x = y;
y = HEIGHT - 1 - t;
break;
}
buffer[x + y * WIDTH] = color;
}
}
void GFXcanvas16::fillScreen(uint16_t color) {
if(buffer) {
uint8_t hi = color >> 8, lo = color & 0xFF;
if(hi == lo) {
memset(buffer, lo, WIDTH * HEIGHT * 2);
} else {
uint16_t i, pixels = WIDTH * HEIGHT;
for(i=0; i<pixels; i++) buffer[i] = color;
}
}
}

View File

@ -136,4 +136,26 @@ class Adafruit_GFX_Button {
boolean currstate, laststate; boolean currstate, laststate;
}; };
class GFXcanvas1 : public Adafruit_GFX {
public:
GFXcanvas1(uint16_t w, uint16_t h);
~GFXcanvas1(void);
void drawPixel(int16_t x, int16_t y, uint16_t color),
fillScreen(uint16_t color);
uint8_t *getBuffer(void);
private:
uint8_t *buffer;
};
class GFXcanvas16 : public Adafruit_GFX {
GFXcanvas16(uint16_t w, uint16_t h);
~GFXcanvas16(void);
void drawPixel(int16_t x, int16_t y, uint16_t color),
fillScreen(uint16_t color);
uint16_t *getBuffer(void);
private:
uint16_t *buffer;
};
#endif // _ADAFRUIT_GFX_H #endif // _ADAFRUIT_GFX_H

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@ -1,5 +1,5 @@
name=Adafruit GFX Library name=Adafruit GFX Library
version=1.1.1 version=1.1.2
author=Adafruit author=Adafruit
maintainer=Adafruit <info@adafruit.com> maintainer=Adafruit <info@adafruit.com>
sentence=Adafruit GFX graphics core library, this is the 'core' class that all our other graphics libraries derive from. sentence=Adafruit GFX graphics core library, this is the 'core' class that all our other graphics libraries derive from.