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Allow to skip SPI for tight FLASH situations
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commit
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@ -10,7 +10,9 @@
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#include "gfxfont.h"
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#include "gfxfont.h"
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#include <Adafruit_I2CDevice.h>
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#include <Adafruit_I2CDevice.h>
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#ifndef SKIP_SPI
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#include <Adafruit_SPIDevice.h>
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#include <Adafruit_SPIDevice.h>
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#endif
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/// A generic graphics superclass that can handle all sorts of drawing. At a
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/// A generic graphics superclass that can handle all sorts of drawing. At a
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/// minimum you can subclass and provide drawPixel(). At a maximum you can do a
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/// minimum you can subclass and provide drawPixel(). At a maximum you can do a
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